To create an application project or a library project for S32S2xxTV:

| Setting | Description |
|---|---|
| Project name | The project name. A valid project name is unique in the current workspace, uses ASCII characters in the range of ‘A-z’, digits, and underscores, and starts with a letter. |
| Use default location | If this option is enabled, the project files are stored in the default folder specified in the Location field. Disable this option to specify a different path in the Location field. |
| Location | The full path of the project’s root folder. |

| Setting | Description |
|---|---|
| Library | The ANSI C/C++ library (GCC compiler) to be linked to the
project. Options:
|
| I/O Support | Support for input/output during debugging. Options: No I/O, Debugger Console. |
| FPU Support | The ABI for the floating-point operations. Options:
|
| Language | The programming language. Options: C, C++. |
| Instruction Set | The processor instruction set. Options:
|
| SDKs | The SDKs to be included in the project. Default: no SDK. |
| Debugger | The software debugger. Options: S32 Debugger, VDK Simulator. |
| S32 Configuration Tool | Support for S32 Configuration Tool. If this option is
enabled, the project will include the device configuration
files. This option requires the C language and the S32S247TV SDK to be selected. |
The wizard creates the new project according to the specified details. The new project is displayed in the Project Explorer view. If you have selected multiple cores, the wizard creates a separate project for each selected core.