Mixed Source Rendering

The mixed source rendering enables you to view memory with instructions in C correspondence or mixed modes.

To add mixed source rendering in the Memory view:

  1. Open the Memory view, see Opening Memory View.
  2. Add a memory monitor, see Adding Memory Monitor
  3. Click the New Renderings tab in the Renderings panel.

    The New Renderings tab displays the different rendering types that can be added in the Renderings panel.

  4. Select Mixed Source from the Select rendering(s) to create list.
  5. Click the Add Rendering(s) button.

    The mixed source rendering is added to the Renderings panel in the Memory view.

    Figure 1. Mixed Source Rendering

    Mixed Source Rendering




This Information Center content is based on CWCFUG Rev 10.5, 09/2013, which can be downloaded from www.freescale.com.